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@  dirtyklingon : (30 July 2014 - 09:13 AM) which you might be interested to hear that it appears that naruto isn't actually involved in it, at least not directly.
@  dirtyklingon : (30 July 2014 - 09:12 AM) snoozle check my latest post in the wildstar thread. you'll get a laugh out of it
@  dirtyklingon : (29 July 2014 - 06:42 AM) LOL
@  Nobody : (29 July 2014 - 06:31 AM) yeah, my character didn't like them quite as much. Over a hill, oooooh look at the pretty giant robot, omg omg omg LASERS! then ultimate death
@  dirtyklingon : (29 July 2014 - 04:58 AM) lol nice. the steam trailer shows them iirc.
@  Nobody : (28 July 2014 - 09:59 PM) btw dk, story mode in planet explorers - I've gotten to the giant robots with laser eyes. I kinda like them
@  dirtyklingon : (28 July 2014 - 05:29 PM) but it was semi joking anyway, aside from the fact they do share some similar issues
@  dirtyklingon : (28 July 2014 - 05:28 PM) naw i'm pretty sure teh game and company has been an ncsoft property since day 1.
@  Nobody : (28 July 2014 - 04:37 PM) They started their game out with tcp and then switched because it caused various issues
@  Nobody : (28 July 2014 - 04:20 PM) the guy had done the networking for an online game and discovered it first hand. It was interesting from the developer perspective
@  Nobody : (28 July 2014 - 04:19 PM) I wish I could find it again, but there was this really good blog I ran into with why not to use tcp for games. There's all sorts of issues with the model for tcp that interfere with bad game connections
@  Nobody : (28 July 2014 - 04:17 PM) I hesitate to think of what's going to happen if the whole net neutrality thing goes south. They're bad already
@  Nobody : (28 July 2014 - 04:17 PM) But the server infrastructure is likely the same as aion's and of course you noted that there are always bandwidth issues with their servers
@  Nobody : (28 July 2014 - 04:17 PM) well, I do assume that carbine was working on this before ncsoft west bought them. If that's the case then they probably have their own net code.
@  dirtyklingon : (28 July 2014 - 02:47 PM) it would explain a lot, esp when combined with ncsoft cheaping out on hosting and bandwidth as usual
@  dirtyklingon : (28 July 2014 - 02:47 PM) today i realized the possibility that wildstar's netcode is based on aion's
@  dirtyklingon : (28 July 2014 - 09:35 AM) can you do the story coop now?
@  dirtyklingon : (28 July 2014 - 09:35 AM) i never got as far as building a base
@  Nobody : (28 July 2014 - 02:02 AM) and continue in the story
@  Nobody : (28 July 2014 - 02:02 AM) ah, I built my base and then told the npcs to go watch it. I have no idea what's going on tho as I decided to take off and go look at nuked enemy territory

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