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Recommended: Don't Starve
I admit that I bought Don't Starve a while ago and tinkered around in the sandbox. I didn't realize how deep the game was until I watched a video of the developers discussing the creation of it and now that I've gone back to play I find it's quite a gem. As a survival horror game it features procedurally generated worlds, a well done sanity meter, seasons, crafting, characters with unique abilities, mysteries, and a total asshat named Maxwell. Find a footprint in the dirt and you may be on your first adventure to sight a mysteriously shy animal or go crazy killing too many rabbits and be hunted down for your sins by a mythical beast. There's a lot to do in this game and as it was released in 2013 it already has its first paid downloadable content expansion (from February) and it will have a free multiplayer expansion hopefully by the end of summer 2014. If you like Minecraft and survival games, it's a must have.
So what's the game like? You basically wake up in a new world at the start of the game with this suit dude named Maxwell making fun of you and disappearing. Unlike most games where you need to go through a story mode to unlock sandbox play, this one starts in the sandbox and you can later find Maxwell's door to head off on a 5 chapter/world adventure mode. I actually haven't made it all the way through adventure mode yet as you restart when you die and have to restart a new character when you die in sandbox mode, but I'm getting better at finding all the items I need to progress. I almost made it to level 3 in adventure mode, but went insane when all these frogs rained down on me and I was killed by a very nasty shadow.
Now, dying and starting completely over in the game sounds like it would be horribly frustrating. I find it's very similar to most roguelikes in that you're meant to die in horrible and bizarre ways and it's a lot more fun to tell your friends how horrible the death was because of how horrible it was than it would be if you didn't have to start over. I highly recommend playing the game at first without looking at the wiki and I'm going to admit that my first 5 or so characters each lasted only a couple of days at most since I did this. That first death is simply charming and you're missing out on the nature of the experience if you plan your strategy ahead of time. Later you might need some strategy help, especially with which foods are the most efficient, but save your forays onto the wiki for those sorts of searches and you will enjoy the game more.
I actually don't mind dying in this game, because it's often hilariously funny. Go insane and get eaten by a shadow, get hit over the head by a tentacle in a swamp, or starve to death. There are so many different ways to die in this game. You do start over when you die, but it just means you'll get a completely new experience the next time. You actually don't progress and unlock character types until you die initially either. So have fun dying and playing new crazy characters.
My favorite character is Willow. She gets nervous and "accidentally" sets things on fire. I like the crazy lighter and I'm hoping that I'll get to keep it for multiplayer and set my friends on fire. Don't tell my friends I'm thinking about that though. I prefer to tell them that it's just about not starving together and not that each character in the game is very messed up in their own right.
You can buy Don't Starve on steam primarily with the expansion only costing a few dollars. It's actually a good expansion that introduces new gameplay options.
I enjoy the trailer as it has the feel of horrible death that I sometimes get while playing. BTW, I'm almost to day 100 in sandbox mode. Knock on wood that I'll stay alive and avoid starving in the near future.